Sega 32X Manual Page 16

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ROM Access when using the 32X
The 68000 vector area (00 0000h - 00 00FFh) is assigned by the custom built-in ROM.
Because the ROM contents are 88 0200h, 88 0206h, 88 020Ch, … . After 88 0200h (200h
of the cartridge ROM), 6-byte JUMP commands are arranged into a jump table.
Only when th RV (ROM to VRAM DMA) bit is 1 is it assigned by the cartridge ROM to
100h - 3F FFFFh. ROM access from the SH2 at this time waits until 68000 rewrites the
RV bit to 0.
When the RV bit is 0 access is from 88 0000h - 9F FFFFh to the cartridge ROM. 88
0000h - 8F FFFFh is allocated by fixing 00 0000h - 7F FFFFh (4Mbit) of the cartridge
ROM. In 90 0000h - 9F FFFFh, a cartridge area of 32Mbits is divised into 4 banks and
accessed by the bank set register.
When the 68000 and SH2 are accessed at the same time, the SH2 has priority. Otherwise
access is granted on a first come, first served basis : the second access waits until the first
is over.
When the 68000 and SH2 access the same area at the same time, the SH2 has priority.
Otherwise access is granted on a first come, first served basis : the second access waits
until the first is over.
The MEGA Drive has a bank set register (A1 30F1h - A1 30FFh odd numbered
addresses) for coping with a cartridge ROM that exceeds 32Mbits. The RV bit should be
set to "1" beforehand when accessing here.
Access to the 32X VDP
The FM (VDP access authorization) bit number must be 0 before the MEGA Drive can
access the Mars frame buffer, overwrite images, VDP register or color palette. When the
bit is 1, reads are undefined and writes are ignored. Color palette access is words only, not
bytes.
The frame buffer, overwrite image, VDP register, and color palette can be accessed from
the MEGA Drive side only when the FM (VDP access authorization) bit is 0. . When the
bit is 1, reads are undefined and writes are ignored. Color palette access is words only, not
bytes.
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