Sega Saturn Technical Information Page 43

  • Download
  • Add to my manuals
  • Print
  • Page
    / 71
  • Table of contents
  • BOOKMARKS
  • Rated. / 5. Based on customer reviews
Page view 42
Sega Saturn Software Development Standards, SOA version 2.0 38
8.3 Pause
Recommended The pause function is generally not applicable to non-action or non-
Compliance Item time oriented based games, and other games that incorporate that
function within its game design. Moreover, the START Button may
be assigned to other functions besides pause depending on the game
design.
8.3.1 Enabling and Disabling Pause
Required Pause must always be enabled and disabled by pressing the
Compliance Item START Button.
Required When two players are playing simultaneously, the enabling and
Compliance Item disabling of pause should be allowed from either Control Pad.
In those cases, controller operations for Control Port 1 and
Control Port 2 should be independent (e.g., if a pause is set from
Control Port 1, then it should be disabled only from Control
Port 1).
8.3.2 Screen Display During Pause
Required During pause, the word “PAUSE” must be displayed on-screen
Compliance Item (to differentiate the pause from a crash).
If independent pause operations are available from either Control Port
1 or Control Port 2 during a two-player game, text such as “PLAYER
1 PAUSE” or “PLAYER 2 PAUSE” should be displayed to determine
which player enabled the pause.
8.3.3 Pause Prohibited State
Required Pauses must be disabled during the following instances:
Compliance Item
Display of company logos
During the Title Screen
Demonstration sequence
Blank screen
8.3.4 Sound During Pause
Required Sound must be disabled during pause. If the playback of the
Compliance Item background music was stopped by the pause, the music should
continue from the pause point when the pause is disabled.
Page view 42
1 2 ... 38 39 40 41 42 43 44 45 46 47 48 ... 70 71

Comments to this Manuals

No comments