Sega Saturn Technical Information Page 2

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Sega Saturn Software Development Standards, SOA version 2.0 i
GENERAL NOTICE
When using this document, keep the following in mind:
1. This document is confidential. By accepting this document you acknowledge that you are bound
by the terms set forth in the nondisclosure and confidentiality agreement signed separately and in
the possession of SEGA. If you have not signed such a nondisclosure agreement, please contact
SEGA immediately and return this document to SEGA.
2. This document may include technical inaccuracies or typographical errors. Changes are
periodically made to the information herein; these changes will be incorporated in new versions of
the document. SEGA may make improvements and/or changes in the product(s) and/or the
program(s) described in this document at any time.
3. No one is permitted to reproduce or duplicate, in any form, the whole or part of this document
without SEGA’s written permission. Request for copies of this document and for technical
information about SEGA products must be made to your authorized SEGA Technical Services
representative.
4. No license is granted by implication or otherwise under any patents, copyrights, trademarks, or
other intellectual property rights of SEGA Enterprises, Ltd., SEGA of America, Inc., or any third
party.
5. Software, circuitry, and other examples described herein are meant merely to indicate the
characteristics and performance of SEGA’s products. SEGA assumes no responsibility for any
intellectual property claims or other problems that may result from applications based on the
examples described herein.
6. It is possible that this document may contain reference to, or information about, SEGA products
(development hardware/software) or services that are not provided in countries other than Japan.
Such references/information must not be construed to mean that SEGA intends to provide such
SEGA products or services in countries other than Japan. Any reference of a SEGA licensed
product/program in this document is not intended to state or simply that you can use only
SEGA’s licensed products/programs. Any functionally equivalent hardware/software can be used
instead.
7. SEGA will not be held responsible for any damage to the user that may result from accidents or
any other reasons during operation of the user’s equipment, or programs according to this
document.
(11/2/94 - 002) NOTE: A reader's comment/ correction form is provided with this document.
Please address comments to: SEGA of America, Inc.
Developer Technical Support
275 Shoreline Drive
Redwood City, CA 94065
SEGA may use or distribute whatever information you supply in any way it believes appropriate
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