Sega Amazing Island User Manual Page 12

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2120
VIEWING THE GAME SCREEN
CARD BATTLE RULES
Card Battle is a turn based game of strategy.
Each player in turn selects a command and
watches the result. When rival monsters
have been defeated, the remaining player is
the winner.
Attack (single/multi)
Defence (guard/barrier)
Recover
Use a Skill Card to
make the third com-
mand possible.
Only displayed
when 2 or more
cards are available.
Each Card has one of four
Attributes; fire, water, earth and
wind. Each Attribute is stronger
or weaker depending on the
opponent. For example, an
attack on Fire by Water inflicts
more damage than normal.
FIRE
WIND
EARTH
WATER
Stronger against these enemies
Weaker against these enemies
COMMAND INPUT SCREEN
Use the MP available to your monster and
input a command.
MP reduces or increases
by the
MP requirements of the chosen com-
mand. Once decided, the battle will begin.
ATTACK!
The fastest monster attacks first. By match-
ing Types, you can inflict larger amounts of
damage.
LEVEL CLEAR
Defeat all enemies to reach the goal and
clear the level. Treasure Chests are awarded
when the battle is over.
Only one card can be used at a time. The monster picture and
details of that card are displayed, while a minimum level of infor-
mation is shown about enemy cards. Battle against each card as
they turn over.
MONSTER CARDSMONSTER CARDS
CONCERNING ATTRIBUTES
Monster’s Name
Cards Remaining
Enemy Attribute
Player Attribute
Current MP
HP Remaining
Command
Command Attribute
MP Increases
MP Decreases
Card Change
SINGLE PLAYER MODE
The aim is to enter the dungeon for the selected level, defeat all
the enemy monsters in each room, and pick up the Treasure
Chest when you reach the goal.
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