Sega VA1 Service Manual Page 3

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1.
SPECIFICATIONS
Ratings
Internal
AC
Adaptor
Power
input
External
BaneryPack
Car
Adaptor
Power
consumption
Operating environment
Dimensions
Specifications
CPU
RAM
Memories
V-RAM
Audio
VDP
Scrolling Screens
Sprite Screens
Display capability
Character Panerns
Scrolling Directions
Display
Screen Dimensions
Screen Composition
Headphone terminal
Extension terminal
Slots
6
AA
(LR6,
HP7)Baneries
(Longer
life
alkaline baneries
are
recommended.)
Input:
ACI20V 60Hz
Output:
DC9V
850mA
Input:
AC230V
/240V 50Hz
Output:
DC
I
OV
850mA
Input:
DC9V
Output:
DC7
.2V
l200mA/h
Uses
power
from
a I
2V
car banery.
Input:
DCI0.57V-l6V
Output:
DC9V
800mA
9V-
3W(ACI20Varea),
IOV-
3W(AC220V/240V area)
Temperature:
O"C
-40"C,
Humidity: l0%RH-80%RH
(no
condensation)
2IO(W)
X ll3(D) X 39(H)
mm
ZSOA
(3.58MHz)
64kbit
l28kbit
3 types of sound + 1
noise.
SEGA
custom
LSI
(l chip=
CPU+VDP+SCA)
160
x
146
dot
matrix
32 on-screen colors displayed
from
a palette of
4096
colors.
64
sprites on-screen
with
dimensions of 8 x 8
dot
or
16
x I 6 dot
displayed
from
a palene of 4096
colors.
Maximum
of 448 defined types
possible.
Horizontal, vertical, diagonal.
3.2" Color
LCD
with
Back-Light.
65.27
mm
wide x 48.90mm
high
160
dot
wide x I
46
dot
high
Plug
in
any
set of
normal
headphones for private
play.
To
play
multi-player games
using
more
than
one
Game
Gear
system.
For cartridge or TV Tuner Adaptor
* Design
and
specifications
are
subject
to
change without
notice.
-3-
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